Fix scrolling
Signed-off-by: Username404-59 <w.iron.zombie@gmail.com>
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				@ -30,7 +30,7 @@ object ClickGui: SnowyScreen() {
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        buttonsContext { this.mouseClicked(d, e, i) }; return super.mouseClicked(d, e, i);
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					        buttonsContext { this.mouseClicked(d, e, i) }; return super.mouseClicked(d, e, i);
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    }
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					    }
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    override fun mouseReleased(d: Double, e: Double, i: Int): Boolean { draggingBox = null; buttonsContext { this.mouseReleased(d, e, i) }; return false }
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					    override fun mouseReleased(d: Double, e: Double, i: Int): Boolean { draggingBox = null; buttonsContext { this.mouseReleased(d, e, i) }; return false }
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    override fun mouseScrolled(d: Double, e: Double, f: Double, scrollY: Double): Boolean { boxContext { scroll(d, e, f) }; return false }
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					    override fun mouseScrolled(d: Double, e: Double, f: Double, scrollY: Double): Boolean { boxContext { scroll(d, e, scrollY) }; return false }
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    override fun mouseDragged(d: Double, e: Double, i: Int, f: Double, g: Double): Boolean {
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					    override fun mouseDragged(d: Double, e: Double, i: Int, f: Double, g: Double): Boolean {
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        if (i == GLFW.GLFW_MOUSE_BUTTON_LEFT) {
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					        if (i == GLFW.GLFW_MOUSE_BUTTON_LEFT) {
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