Remove redundant kotlinx.coroutines usage in ClickBox.kt
Signed-off-by: Username404 <w.iron.zombie@gmail.com>
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@ -15,9 +15,6 @@ import fr.username404.snowygui.utils.RenderingUtil.endDraw
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import fr.username404.snowygui.utils.RenderingUtil.prepareDraw
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import fr.username404.snowygui.utils.RenderingUtil.tessellator
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import io.github.config4k.extract
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import kotlinx.coroutines.CoroutineStart
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.runBlocking
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import net.minecraft.client.Minecraft
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import net.minecraft.network.chat.Component
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import org.jetbrains.annotations.ApiStatus
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@ -80,50 +77,47 @@ class ClickBox(
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private const val inclination: Double = 2.5
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}
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override fun render(poseStack: PoseStack?) {
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runBlocking {
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prepareDraw()
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with(buffer) {
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begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR)
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// Render the header:
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vertex(x, y + height, 0.0).colorEnd()
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vertex(x + width + inclination, y + height, 0.0).colorEnd()
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vertex(x + width, y, 0.0).colorEnd()
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vertex(x + inclination, y, 0.0).colorEnd()
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val currentHeight = y + (height + clickboxHeightOffset)
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prepareDraw()
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with(buffer) {
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begin(VertexFormat.Mode.TRIANGLE_FAN, DefaultVertexFormat.POSITION_COLOR)
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// Render the header:
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vertex(x, y + height, 0.0).colorEnd()
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vertex(x + width + inclination, y + height, 0.0).colorEnd()
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vertex(x + width, y, 0.0).colorEnd()
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vertex(x + inclination, y, 0.0).colorEnd()
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// Render the box:
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val currentHeight = y + (height + clickboxHeightOffset)
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vertex(x, currentHeight, 0.0).colorEnd()
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vertex(x + width + inclination, currentHeight, 0.0).colorEnd()
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vertex(x + width + inclination, y + height, 0.0).colorEnd()
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tessellator.end()
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// Render the box:
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vertex(x, currentHeight, 0.0).colorEnd()
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vertex(x + width + inclination, currentHeight, 0.0).colorEnd()
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vertex(x + width + inclination, y + height, 0.0).colorEnd()
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tessellator.end()
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colorShader()
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begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR)
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vertex(x + inclination, y + height, 0.0).colorEnd(Colors.WHITE_LINES.hexValue)
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vertex(x + width, y + height, 0.0).colorEnd(Colors.WHITE_LINES.hexValue)
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tessellator.end()
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}
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endDraw()
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colorShader()
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begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR)
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vertex(x + inclination, y + height, 0.0).colorEnd(Colors.WHITE_LINES.hexValue)
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vertex(x + width, y + height, 0.0).colorEnd(Colors.WHITE_LINES.hexValue)
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tessellator.end()
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}
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endDraw()
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val renderButtons = if (buttons.isNotEmpty()) launch(start = CoroutineStart.UNDISPATCHED) {
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buttonsProgressBar.apply {
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x = this@ClickBox.x + this@ClickBox.width - 3
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y = this@ClickBox.y + this@ClickBox.height + 3
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if (buttons.isNotEmpty()) {
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buttonsProgressBar.apply {
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x = this@ClickBox.x + this@ClickBox.width - 3
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y = this@ClickBox.y + this@ClickBox.height + 3
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}.display(poseStack)
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buttons.forEachIndexed { num, button ->
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val fullHeight = (y + height.toDouble())..(y + height + clickboxHeightOffset)
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button.also {
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it.x = x + 3
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it.y = y + 3 + height + (((num + 1) - barStage) * 9)
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it.hidden = if ((num + 1) <= 8) ((it.y) !in fullHeight) else ((it.y + it.height) !in fullHeight)
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}.display(poseStack)
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buttons.forEachIndexed { num, button ->
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val fullHeight = (y + height.toDouble())..(y + height + clickboxHeightOffset)
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button.also {
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it.x = x + 3
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it.y = y + 3 + height + (((num + 1) - barStage) * 9)
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it.hidden = if ((num + 1) <= 8) ((it.y) !in fullHeight) else ((it.y + it.height) !in fullHeight)
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}.display(poseStack)
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}
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} else null
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if (poseStack != null) {
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Minecraft.getInstance().font.draw(poseStack, name.string, x.toFloat() + 5, y.toFloat() + 1.5F, Colors.TRANSPARENT.hexValue)
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renderButtons?.join()
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}
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}
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if (poseStack != null) {
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Minecraft.getInstance().font.draw(poseStack, name.string, x.toFloat() + 5, y.toFloat() + 1.5F, Colors.TRANSPARENT.hexValue)
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}
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}
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init {
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savedColors?.get(name.string)?.let {
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