Use a value of 40 for BufferType.VERTICES
Signed-off-by: Username404-59 <w.iron.zombie@gmail.com>
This commit is contained in:
parent
38df17d90f
commit
8e96814e12
@ -63,7 +63,7 @@ object RenderingUtil {
|
|||||||
).use { renderPass ->
|
).use { renderPass ->
|
||||||
encoder.inRenderPass = false;
|
encoder.inRenderPass = false;
|
||||||
RenderSystem.getDevice().createBuffer(
|
RenderSystem.getDevice().createBuffer(
|
||||||
{ name }, GpuBuffer.USAGE_VERTEX, meshData.vertexBuffer()
|
{ name }, GpuBuffer.USAGE_VERTEX + GpuBuffer.USAGE_MAP_WRITE, meshData.vertexBuffer()
|
||||||
).use { buffer ->
|
).use { buffer ->
|
||||||
val autoStorageIndexBuffer = RenderSystem.getSequentialBuffer(mode)
|
val autoStorageIndexBuffer = RenderSystem.getSequentialBuffer(mode)
|
||||||
renderPass.setPipeline(renderPipeline)
|
renderPass.setPipeline(renderPipeline)
|
||||||
|
Loading…
Reference in New Issue
Block a user