Remove createRenderPassRewrite.kt
I forgot it Signed-off-by: Username404-59 <w.iron.zombie@gmail.com>
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package fr.username404.snowygui.misc
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import com.mojang.blaze3d.opengl.GlStateManager
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import com.mojang.blaze3d.textures.GpuTexture
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import net.minecraft.util.ARGB
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import org.lwjgl.opengl.GL11
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import java.util.*
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fun createRenderPassRewrite(framebufferId: Int, gpuTexture: GpuTexture, optionalInt: OptionalInt, gpuTexture2: GpuTexture?, optionalDouble: OptionalDouble) {
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GlStateManager._glBindFramebuffer(36160, framebufferId)
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var clearFlags = 0
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if (optionalInt.isPresent) {
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val k: Int = optionalInt.getAsInt()
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GL11.glClearColor(ARGB.redFloat(k), ARGB.greenFloat(k), ARGB.blueFloat(k), ARGB.alphaFloat(k))
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clearFlags = 16384
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}
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gpuTexture2?.run {
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if (optionalDouble.isPresent) {
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GL11.glClearDepth(optionalDouble.asDouble)
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clearFlags = clearFlags or 256
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}
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}
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if (clearFlags != 0) {
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GlStateManager._disableScissorTest()
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GlStateManager._depthMask(true)
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GlStateManager._colorMask(true, true, true, true)
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GlStateManager._clear(clearFlags)
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}
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GlStateManager._viewport(0, 0, gpuTexture.getWidth(0), gpuTexture.getHeight(0))
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}
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