package fr.username404.snowygui.gui import com.mojang.blaze3d.systems.RenderSystem import com.mojang.blaze3d.vertex.DefaultVertexFormat import com.mojang.blaze3d.vertex.PoseStack import net.minecraft.client.Minecraft import net.minecraft.network.chat.TranslatableComponent import org.lwjgl.opengl.GL20 class ClickBox(x: Double, y: Double, private val name: TranslatableComponent? = null): ColoredElement(x, y, 80, 10, 0x6C9E9D) { var opacity = 0.5F override fun render(poseStack: PoseStack?) { RenderSystem.disableTexture() RenderSystem.enableBlend() RenderSystem.defaultBlendFunc() with(buffer) { begin(GL20.GL_POLYGON, DefaultVertexFormat.POSITION_COLOR) vertex(x, y + height, 0.0).colorIt(color, opacity).endVertex() vertex(x + width, y + height, 0.0).colorIt(color, opacity).endVertex() vertex(x + width, y, 0.0).colorIt(color, opacity).endVertex() vertex(x, y, 0.0).colorIt(color, opacity).endVertex() tessellator.end() } RenderSystem.enableTexture() RenderSystem.disableBlend() if ((name != null) && (poseStack != null)) { Minecraft.getInstance().font.draw(poseStack, name.string, x.toFloat() + 2, y.toFloat() + 1.5F, TransparentColor) } } }