Simplify parsing of functions/calls/classes and remove the Class.body variable
Signed-off-by: Username404 <w.iron.zombie@gmail.com>
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parent
5a96757942
commit
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@ -125,8 +125,7 @@ namespace StandardComponents {
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ParseTree parameters;
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using NamedIdentifier::NamedIdentifier;
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};
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struct Class: NamedIdentifier {
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ParseTree body;
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struct Class: NamedIdentifier, ParseTree {
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using NamedIdentifier::NamedIdentifier;
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};
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}
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@ -119,19 +119,12 @@ namespace Parser {
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}
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if (not parseTree.empty()) {
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try {
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const component_ptr& previous = parseTree.at(parseTree.size() - 1);
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if (current.toktype == LPAR) {
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dynamic_cast<Call&>(*previous).ParseTree::operator=(parse(subTokens));
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} else if (current.toktype == LBRACE) {
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const type_info& previous_id = previous->getId();
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if (previous_id == typeid(Function)) {
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dynamic_cast<Function&>(*previous).ParseTree::operator=(parse(subTokens));
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} else if (previous_id == typeid(Class)) {
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dynamic_cast<Class&>(*previous).body = parse(subTokens);
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}
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} else parseTree << parse(subTokens);
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i = distance(lexed.begin(), closingCharacter);
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break;
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auto& previous = dynamic_cast<ParseTree&>(*parseTree.at(parseTree.size() - 1));
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if (current.toktype != LPAR or previous.getId() == typeid(Call)) {
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previous = parse(subTokens);
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i = distance(lexed.begin(), closingCharacter);
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break;
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}
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} catch (const out_of_range&) {} catch (const bad_cast&) {}
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}
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}
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