Use runtime type information in ParseComponents.hpp.

This commit is contained in:
Username404 2021-08-08 00:35:52 +02:00
parent c23d88e0eb
commit fa546865a0
Signed by: Username404-59
GPG Key ID: 7AB361FBB257A5D1
2 changed files with 80 additions and 37 deletions

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@ -4,51 +4,96 @@
#include <iostream>
#include <utility>
#include <vector>
#include <typeinfo>
#include <memory>
#include <optional>
#include <ranges>
using namespace std;
#include "../lex.hpp"
struct ParseComponent {
virtual ~ParseComponent() = default;
};
class ParseTree: public ParseComponent {
protected:
mutable vector<ParseComponent> subComponents;
public:
size_t getCompCount() const { return subComponents.size(); }
auto& getComponents() const { return subComponents; }
void add(const ParseComponent& component) const {
subComponents.push_back(component);
}; void addAll(const vector<ParseComponent>& components) const {
for (const auto& comp: components) add(comp);
}
const ParseTree& operator<<(const ParseComponent& component) const { add(component); return *this; }
explicit ParseTree(const ParseComponent& element): subComponents() { add(element); }
ParseTree(const initializer_list<ParseComponent>& elements): subComponents() { addAll(elements); }
ParseTree(): subComponents() {};
#define IS(X) template<typename T, typename std::enable_if<std::is_base_of<X, T>::value>::type* = nullptr>
#define IS_PARSECOMPONENT IS(ParseComponent)
struct ParseComponent {
[[nodiscard]] const type_info& getId() const { return typeid(*this); }
ParseComponent() = default;
virtual ~ParseComponent() = default;
};
namespace StandardComponents {
struct [[deprecated]] Expression: ParseComponent {};
struct Define: ParseComponent {
const bool final;
explicit Define(const bool& isFinal): final(isFinal) {}
// Shorthand for Define(false)
Define(): Define(false) {}
};
struct Class: ParseComponent {
struct Constructor {};
struct NamedIdentifier: public ParseComponent {
const string name;
explicit NamedIdentifier(string_view nameText): ParseComponent(), name(nameText) {}
};
struct Define: NamedIdentifier {
const bool final;
explicit Define(const bool& isFinal, string_view nameText): NamedIdentifier(nameText), final(isFinal) {}
explicit Define(string_view nameText): Define(false, nameText) {}
};
struct Class: NamedIdentifier {
struct Constructor {};
Constructor constructor;
explicit Class(string_view text): name(text) {}
using NamedIdentifier::NamedIdentifier;
};
namespace types {
struct String: ParseComponent {
[[maybe_unused]] const char* content;
explicit String(const char* string): content(string) {}
const char* content;
explicit String(const char* string): ParseComponent(), content(string) {}
};
}
}
class ParseTree {
protected:
mutable vector<ParseComponent*> subComponents;
public:
IS(StandardComponents::NamedIdentifier)
optional<reference_wrapper<T>> findByName(const string& name) {
auto identifiers = findById<StandardComponents::NamedIdentifier>();
for (const auto& identifier: identifiers) {
if (identifier.name == name) {
return identifier;
}
}
return optional<reference_wrapper<T>>();
};
IS_PARSECOMPONENT
auto findById() const {
bool typeFoundOnce = false;
auto foundPointers = subComponents | views::filter([&typeFoundOnce](const ParseComponent* it) {
const bool typeFound = it->getId() == typeid(T);
if (typeFound) typeFoundOnce = true;
return typeFound;
}) | views::transform([](ParseComponent* it) {
return reinterpret_cast<T&>(*it);
});
return foundPointers;
}
inline size_t getCompCount() const { return subComponents.size(); }
auto& getComponents() { return subComponents; }
auto getComponents() const { return subComponents; }
IS_PARSECOMPONENT
void add(const T& component) const {
subComponents.push_back(new T(component));
}; void addAll(const vector<ParseComponent>& components) const {
for (const auto& comp: components) add(comp);
}
IS_PARSECOMPONENT
const ParseTree& operator<<(const T& component) const { add(component); return *this; }
ParseTree(): subComponents() {};
IS_PARSECOMPONENT
explicit ParseTree(const T& element): ParseTree() { add(element); }
IS_PARSECOMPONENT
ParseTree(const initializer_list<T>& elements): ParseTree() { addAll(elements); }
~ParseTree() {
for (const auto& pointer: subComponents) {
delete pointer;
}
}
};
#undef IS_PARSECOMPONENT
#endif //YERBACON_PARSECOMPONENTS_HPP

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@ -2,8 +2,7 @@
#define YERBACON_PARSER_HPP
#include <string>
#include "../lex.hpp"
#include "../parsing/ParseComponents.hpp"
#include "ParseComponents.hpp"
#include "../Yerbacon.hpp"
namespace Parser {
@ -22,14 +21,13 @@ namespace Parser {
case tok::IDENTIFIER: {
if (current.toktext == "class") {
if (next.toktype == tok::IDENTIFIER) {
parseTree << Class(next.toktext);
++i; continue;
parseTree << Class(next.toktext); ++i;
} else throw ParsingException('"' + next.toktext + "\" is not a valid class identifier");
} else {
if (next.toktype == tok::TAG && (lexed.size() - i) > 2 && lexed[i + 2].toktype == tok::DEFINE) {
parseTree << Define(true); i += 2;
} else if (next.toktype == tok::DEFINE) {
parseTree << Define(); ++i;
const bool isFinalDefine = next.toktype == tok::TAG && (lexed.size() - i) > 2 && lexed[i + 2].toktype == tok::DEFINE;
if (isFinalDefine || next.toktype == tok::DEFINE) {
parseTree << Define(isFinalDefine, current.toktext);
i += isFinalDefine ? 2 : 1;
}
}
}