mirror of
https://github.com/pybricks/ldraw.git
synced 2025-10-22 20:57:34 +02:00
30 lines
1.1 KiB
Plaintext
30 lines
1.1 KiB
Plaintext
0 ~Light Source
|
|
0 Name: light.dat
|
|
0 Author: James Jessiman
|
|
0 !LDRAW_ORG Part UPDATE 2022-06
|
|
0 !LICENSE Licensed under CC BY 4.0 : see CAreadme.txt
|
|
|
|
0 !HELP You can use this file to place light sources into your LDRAW scene.
|
|
0 !HELP When you then later use this scene with a renderer,
|
|
0 !HELP you can replace this "part" by a real light source.
|
|
0 !HELP Having this file allows to do light placement using the usual scene editing CAD programs.
|
|
0 !HELP LDView for example has a dedicated user option for configuring how to treat this file.
|
|
0 !HELP Example Usage:
|
|
0 !HELP 1 4 0 0 0 1 0 0 0 1 0 0 0 1 4070.dat
|
|
0 !HELP 1 46 0 10 -14 0 0 1 1 0 0 0 1 0 6141.dat
|
|
0 !HELP 1 47 0 10 -11 0 0 1 1 0 0 0 1 0 light.dat
|
|
|
|
0 BFC CERTIFY CCW
|
|
|
|
0 !CATEGORY Helper
|
|
|
|
0 !HISTORY 2007-07-29 [PTadmin] Header formatted for Contributor Agreement
|
|
0 !HISTORY 2008-07-01 [PTadmin] Official Update 2008-01
|
|
0 !HISTORY 2017-03-03 [Steffen] retitled to be no longer POV-Ray specific, added !HELP text, replaced former implementation (6 edges) by 1 sphere
|
|
0 !HISTORY 2022-12-20 [PTadmin] Official Update 2022-06
|
|
|
|
|
|
0 BFC NOCLIP
|
|
|
|
1 16 0 0 0 22 0 0 0 22 0 0 0 22 48\8-8sphe.dat
|