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Username404-59
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Username404-59
pushed to
1.21
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Username404-59/SnowyGUI
2025-04-09 01:15:46 +02:00
bff4b936c4
Update architectury-loom to 1.9
Username404-59
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Username404-59/Yerbacon
2025-04-07 07:55:47 +02:00
Username404-59
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Username404-59/Yerbacon
2025-04-07 07:53:41 +02:00
08f927836c
CCMakeLists.txt: Enable C++ exceptions in emscripten
Username404-59
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Username404-59/Yerbacon
2025-04-07 07:50:53 +02:00
348da1eaa3
GodotScript.hpp: Fix GodotScript constants after the last commit
Username404-59
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Username404-59/Yerbacon
2025-04-07 07:46:56 +02:00
333b15cfe0
GodotScript.hpp: Fix GodotScript variables
Username404-59
pushed to
1.21
at
Username404-59/SnowyGUI
2025-02-02 22:58:42 +01:00
12e2e4a1d8
Fix scrolling
Username404-59
pushed to
1.21
at
Username404-59/SnowyGUI
2025-02-02 22:02:41 +01:00
8003a86242
Use the right bus for miscellaneous handlers too
Username404-59
pushed to
1.21
at
Username404-59/SnowyGUI
2025-02-02 21:54:45 +01:00
83b82ba1d9
OOPS! use the mod event bus for initialisation
Username404-59
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Username404-59/SnowyGUI
2025-02-02 21:48:19 +01:00
e93e06ca97
Use the right event bus on neoforge
82ace01131
Revert to using buildDir
Compare 2 commits »
Username404-59
pushed to
1.21
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Username404-59/SnowyGUI
2025-02-02 20:59:12 +01:00
930cbc2f6a
Replace OptionValueAccessor.java with an access widener to make it work fine on forge
9503ac000b
Move KeyMappings and KeyAccessor to fabric, to replace them using a RegisterKeyMappingsEvent in neoforge
2fa0575f68
Move TitleScreenMixin to fabric, to replace it using a RegisterMenuScreensEvent in neoforge
febeddb093
Move EndTickMixin to fabric, to replace it using a ClientTickEvent in neoforge
b4574ef5b8
Fix neoforge.mods.toml
Compare 6 commits »
Username404-59
pushed to
1.21
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Username404-59/SnowyGUI
2025-02-02 18:27:52 +01:00
2fb30b63e2
Switch to architectury-loom 1.7, fix the port to 1.21
6535278331
Make mixin compatibility levels higher
Compare 2 commits »
Username404-59
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Username404-59/SnowyGUI
2025-02-02 16:08:11 +01:00
95b912c308
Remove a unused import in Snowy.kt
48b8904b4d
Accept even more recent proguard versions
Compare 2 commits »
Username404-59
pushed to
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Username404-59/SnowyGUI
2025-02-02 15:59:30 +01:00
bf317e38f0
Finish porting to 1.21
c506c9a9d2
Port to 1.21
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Username404-59/SnowyGUI
2025-02-02 15:59:14 +01:00
Username404-59
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Username404-59/Yerbacon
2025-01-26 01:16:16 +01:00
fa6ad19fe1
CMakeLists.txt: Disable SAFE_HEAP since it seems to cause an alignment fault
Username404-59
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Username404-59/Yerbacon
2025-01-19 19:20:35 +01:00
bd87e9a93b
ParseComponents.hpp: Add two helper functions for ParseTree.parent
Username404-59
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Username404-59/Yerbacon
2025-01-19 18:33:48 +01:00
a3e2427017
ParseComponents.hpp: Add a parent reference wrapper to ParseTree
Username404-59
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Username404-59/Yerbacon
2025-01-01 04:30:33 +01:00
76cc701dd7
Py.hpp, GodotScript.hpp: Add missing pass after empty else branches
Username404-59
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Username404-59/Yerbacon
2025-01-01 04:21:47 +01:00
2758a2e95a
SemanticAnalysis.hpp: Re-add checking for redefinitions of constants
Username404-59
pushed to
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Username404-59/Yerbacon
2025-01-01 02:24:07 +01:00
af9f76ee72
Retain line numbers for semantic analysis and fix checking redefinitions
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